Patches

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LordHilmar
00mercoledì 27 ottobre 2010 18:15
Aggiornamenti
La nuova patch che verrà testata tra il 28 e il 31 Ottobre e verrà rilasciata tra
l'1 e l'8 Novembre (date suscettibili di modifica)conterrà:

v. 0.6.1.1 - 0.6.1.4 main changes:

- Normalization effects increased. When shell penetration value is twice as much as armour thickness value or more.
- Fixed empty players list in search window.
- Fixed bug, when it is impossible to enter the battle if Additional grousers installed.
- 2-fold decrease in price for gold consumables.
- Effects of the following consumables increased: "Chocolate", "Coca-Cola box", "Extra combat rations".
- Shell dispersion for SPGs increased by 10%.
- SPG "Bison": traverse speed decreased by 3 deg/sec.
- SPG SU-5: traverse speed increased by 8 deg/sec.
- Heavy tank VK4502: engine Porsche_Deutz_Typ180_2 - horsepower increased to 840 h.p., chaged to diesel engine, chance of fire decreased.
- repair costs increased: Hummel (15%), Ferdinand (10%), JagdTiger (20%), SU-8 (5%), S-51 (20%), SU-152 (20%), ISU-152 (10%), T-43 (10%), IS (15%).
- ammo rack fire intensity decreased for all tanks
- fire extinguishers improved: manual fire extinguisher = +25% to firefighting abilities, automatic fire extinguisher = +50% to firefighting abilities
- Panther, VK3601H, Tiger, Tiger II now can perform pivot turn.
- VK1602 tank: gun’s angle of depression increased by 4 deg.
- VK1602 tank: tracks repair speed increased by 20%.
- false “ricochet” message removed, when the damage has been inflicted
- Limitation for shell movement inside the penetrated tank introduced. The purpose of the above is to reduce the number of “was hit at the front and the engine damaged” accidents etc.
-Tanks in platoon now have the same weight as “usual” tanks
- Installed modules don’t affect vehicle’s weight any longer
-Fixed bug, when it’s impossible to leave pre-battle room by invite.
-Fixed hang-up when recruiting crewman with double click
-HT’s icon in crew training window fixed.
- Fixed error with “nonrotational” destroyed vehicle in battle UI after the battle start.
- Vehicle list in experience transfer window improved.
- Tank names being “cut” in training room window fixed.
- Indestructible objects on Murovanka and Himmelsdorf fixed.
- Tiger I tracks redrew.
- Excessive brightness for Tiger I 75mm gun mounted on 2nd turret fixed
- Improved sound messages when surveillance devices damaged/repaired/destroyed.
- Fixed rate of fire of stock guns on SU-152 (decreased) and ISU-152 (increased).
- Fixed the mask of 10.5cm guns on the tanks VK3001H and VK3601H.
- Fixed the error in texturing of the second turret on the tank VK3601H
- Fixed the model of the tracks of the Tiger II.
- Fixed the model of the 10.5cm gun on the Tiger II.
- Fixed the restart of the game when changing graphics settings.
- Added the "Maximize" button in windowed mode. Added the option to change the size of the window with the mouse.
- Fixed the working of Alt-Tab in fullscreen mode.
- Fixed allocation of tanks in random battles:
BT-7: 3-5 -> 3-4
Wespe: 3-5 -> 3-4
Heavy 6: 4-7 -> 5-7
AT 5: 4-7 -> 4-6
- Runtime error on old ATI Radeon graphic cards fixed. (MF_ASSERT_DEV FAILED: this->activeOption_>=0.\graphics_settings.cpp(137).
- Rotation lock in sniper mode for TDs re-introduced.
- Vehicles’ tracks on the ground re-introduced.
- Improper explosion sound effects for HE shells fixed.
- Blurred medal and vehicle icons in statistics window fixed.
- Wrong premium account time expiry date fixed.
- “Steel wall” achievement is not awarded posthumously.
- New conditions for “Sniper” achievement: “at least 10 shots with total accuracy of at least 80%”.
- VK3601H: track rotation speed adjusted (visual only).
- Tiger: track rotation speed adjusted (visual only).
- Tiger II: track rotation speed adjusted (visual only).
- PzV Panther: traverse speed increased by 2 deg/sec.
- Luchs: track rotation fixed (visual only).
- Vehicle icon for Т-29 reworked.
- Vehicle icon for А-32 fixed.
SIR HEINZ
00mercoledì 27 ottobre 2010 20:41
E' probabile che riguardi SOLO la versione russa, per contro parla di server generale di gioco....mah?
SIR HEINZ
00giovedì 28 ottobre 2010 17:40
Ma di lì a poco rilasceranno la nostra:


last update October 26, 2010
Projected timeline for 0.6.x / 0.7 at this moment:

- Early November



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